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<title>igorstefanovic's CGPortoflio Gallery</title>
<link>http://igorstefanovic.cgsociety.org/gallery/</link>
<description>igorstefanovic's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Monica Belluci</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/660867</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1217964698_small.jpg"><br><br>Hi,<br />
This is my first painting fully done in Painter.<br />
I chose to use the style with visible brush strokes, so that the painting doesn't look too much CG.<br />
]]>
	</description>
	<pubDate>Tue, 05 Aug 2008 19:31:41 +0000</pubDate>
	</item>
	<item>
	<title>Sonja</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/660869</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1217964985_small.jpg"><br><br>Hi,<br />
After spending a lot of time in 3D environment, I wanted to do some experimenting in 2D with Wacom.<br />
So this is my first digital portrait. I used photo as reference, but tried not to make it fully realistic. Image was done in Photoshop, except background which was created in Painter.<br />
Hope you like it.]]>
	</description>
	<pubDate>Tue, 05 Aug 2008 19:36:29 +0000</pubDate>
	</item>
	<item>
	<title>Gorilla</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/426105</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1162857130_small.jpg"><br><br>This is model of the gorilla created for fur testing. Model itself is subdivision surface, not binded, fur is created using Maya Fur, and face texture is hand painted. Scene was rendered with Maya renderer.]]>
	</description>
	<pubDate>Mon, 06 Nov 2006 23:52:12 +0000</pubDate>
	</item>
	<item>
	<title>Cocoon</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/426102</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1162856842_small.jpg"><br><br>This is modeled human character under high resolution Maya Cloth object with applied dynamic fields. Texture is layered, some layers are procedural and some are hand painted. Scene was rendered with Maya renderer.]]>
	</description>
	<pubDate>Mon, 06 Nov 2006 23:47:25 +0000</pubDate>
	</item>
	<item>
	<title>Human Body Setup</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/433264</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1164335671_small.jpg"><br><br>Images from my Characted TD demo reel<br />
<br />
Download:<br />
DivX 512x384 (17 MB)<br />
www.igorstefanovic.com/demoreel/IgorStefanovic_DemoReel_DivX512.avi<br />
<br />
QuickTime 512x384 (29 MB)<br />
www.igorstefanovic.com/demoreel/IgorStefanovic_DemoReel_QT512.mov<br />
<br />
DivX 768x576 (73 MB)<br />
www.igorstefanovic.com/demoreel/IgorStefanovic_DemoReel_DivX768.avi<br />
<br />
QuickTime 768x576 (64 MB)<br />
www.igorstefanovic.com/demoreel/IgorStefanovic_DemoReel_QT768.mov<br />
<br />
igor.animation@yahoo.com<br />
www.igorstefanovic.com<br />
]]>
	</description>
	<pubDate>Fri, 24 Nov 2006 01:56:34 +0000</pubDate>
	</item>
	<item>
	<title>Human Model 1</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/426095</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1162855746_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 06 Nov 2006 23:29:07 +0000</pubDate>
	</item>
	<item>
	<title>Gorilla Face</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/426092</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1162855546_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 06 Nov 2006 23:25:49 +0000</pubDate>
	</item>
	<item>
	<title>Monk</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/426090</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1162855315_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 06 Nov 2006 23:21:57 +0000</pubDate>
	</item>
	<item>
	<title>Lioness</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/426089</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1162855187_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 06 Nov 2006 23:19:49 +0000</pubDate>
	</item>
	<item>
	<title>Wasteland</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/444316</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1167052648_small.jpg"><br><br>I created this image after a drawing in a comic book.<br />
All textures are created in Maya; most of them are procedural textures, and the rest of them I created with Paint Effects (such as cracks in the walls). For fog in the background I used particles, with particleCloud shader.<br />
I rendered the scene using Maya's renderer.<br />
]]>
	</description>
	<pubDate>Mon, 25 Dec 2006 13:17:30 +0000</pubDate>
	</item>
	<item>
	<title>Wasteland B</title>
	<link>http://igorstefanovic.cgsociety.org/gallery/426084</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/251358/251358_1162854572_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 06 Nov 2006 23:09:34 +0000</pubDate>
	</item>
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